In this project, we will create a Pong Game using ScratchJr, where the objective is to prevent the ball from leaving the screen by bouncing it back using a paddle. The challenge is to keep the ball in play as it moves downwards, and if the ball reaches the bottom without being bounced by the paddle, the game ends.
We will guide you through coding the ball’s movement as it falls from the top of the screen and how to control the paddle to ensure the ball bounces back up. You'll also learn how to set up collision detection so that when the ball touches the paddle, it changes direction and continues moving
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